1-04-12から1日間の記事一覧

AllRGB Monte Carlo

// Bits per plane. Must be even and <=8, namely either 2, 4, 6, 8 #define CBIT 8 //Address scheme 4=fastest #define ADR_SCHEME4 //Color Address scheme #define CADR_SCHEME0 //#define CIDX3 // norm L1 or L2N or HIE #define L1 // temperature …